BattleShip
A local 2-player brawler where you move and fight using ship anchors.
CiGA Gamejam 2026 PMPS Station Champion
*Theme: "Anchor"
[Credits]
Noodlestorm - Programmer
Sticky Rice - Artist
LitDinosaur - Designer
[Controls]
*A device with a right-side Numpad is recommended. *This game does not support and cannot be controlled with a mouse. R - Restart Match T - Return to Title Screen Y - Exit Game U - Mute / Unmute I - Toggle Fullscreen
P1: A/D - Adjust ship heading Spacebar - Anchor Control (Launch / Confirm Landing Spot / Pull Ship)
P2: (Numpad) 4/6 - Adjust ship heading (Numpad) 0 - Anchor Control (Launch / Confirm Landing Spot / Pull Ship) OR Arrow Keys ←/→ - Adjust ship heading Arrow Key ↑ - Anchor Control (Launch / Confirm Landing Spot / Pull Ship)
[Gameplay Loop]
1. The title screen includes control instructions and doubles as a training ground. Once both ships dock behind their respective "Start" buttons, the match will officially begin.
2. Each player has 3 health points. Use your anchor to attack the opponent. Ships do not take any damage other than from anchor attacks.
3. The map for each match is randomly generated. The standard match duration is 2 minutes, and certain changes will occur as time progresses.
4. Players can use global hotkeys at any time to return to the title screen, restart the match, pause the game, or exit.
5. The collision boxes of the reef rocks in the arena are relatively large. Near these reefs, the anchor may not extend far, and ships can easily get stuck. Players can break free from or pass through the reefs by rapidly tapping the movement keys.
Thank you so much for playing and supporting us! If you have any suggestions or bug reports, please feel free to contact us. If conditions allow, we will consider adding new content in the future.
[Assets Used]
*All assets in the game are original creations by the developers except for those listed below. This game was made with the GameMaker engine.
Background Music: In the Hall of the Mountain King - Edvard Grieg
From "Peer Gynt Suite No. 1, Op. 46"
This game uses a public domain recording.
Sound Effects: Gentle Ocean Shore Waves Sound Effect by DRAGON-STUDIO
Car Crash Sound Sound Effect by DRAGON-STUDIO
shield guard Sound Effect by nekoninja (Freesound)
Download
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